Artillery places impact markers in sheaf patterns that persist all turn, with plotted indirect missions delayed by national doctrine.
How it works
Each battery section places one 1" impact marker in a closed (one spot) or open (line) sheaf. The markers attack every stand under them, friend or foe, and any stand that moves in during the turn. Indirect missions are plotted by an FO or HQ with LOS, arrive 1 (US, late UK), 2 (German, early UK) or 3 (others) turns later, and need 'to arrive' and 'to deviate' cohesion rolls. Deviation is 1D8 direction and 1D8/2 inches. Mission types are support, pre-registered (-2, 1-turn call), adjusted, barrage (+2 CRT) and multi-turn duration, and the number of FOs depends on nationality.
Indirect artillery fire arrives some turns after it is successfully plotted depending on the nationality as follows