Each HQ commits a fixed pool of dice in advance to operations on its own asymmetric menu.
How it works
In the Operations Phase each player puts dice on operations listed on their HQ sheet; dice cannot be moved until the next Operations Phase, and each operation can be planned only once. Operations cost 1-3 dice and list a target (e.g. D6=3+ Supply Convoy, 2D6=5+ Bomber Wing). Attempting one rolls those dice, and success applies the effect. Chinese and Allied menus differ to reflect their tactical styles.
Dice are not refreshed until the next Operations Phase, so you’re effectively planning for the upcoming nighttime and daytime phases!



