Encounters continue turn after turn, with attacks decaying to Tired strength.
How it works
Quick Attack strengths apply only in the first round, then Tired. Steady Attacks keep Steady values while winning, then Tired. Tired attacks last indefinitely. Cavalry attacks last two rounds, then retire one Quick move and attack again as Tired. Belaboured winners get an extra card next round.
Steady Attacks- if the Ward is under Steady Attack orders in the turn when a company or companies enter into an encounter, use the Steady Attack Strengths


