Victors in handstrokes must pursue, killing routing bands within 6" by card draw.
How it works
Pursuers move at the slowest band's pursuit rate and may break off only if outdistanced by 6" and passing a Courage check. For each 6 pursuing bands with routers within 6" draw a card; the Black Shield number is bands killed. Captured nobles are captured on 1-3, slain 4-5, escape on 6. Forethought stratagem Prickers add extra kills. A ward pursuing off board may not return.
“666”: for each 6 bands in a pursuing unit, that have routers within 6” range of their company, may draw a Resolution card and consult the Black Shield (1-6); the number shown is the number of bands that they may kill.



