Both sides move simultaneously each 2-minute Zug, then fire, melee and losses are resolved.
How it works
Each Zug represents 2 minutes of real action; a player may move any or all of his blocks the distance they could cover in 2 minutes. Once in contact, Züge are played singly in the order: simultaneous movement, fire effect assessed for one side then the other, close combat decided, losses applied by exchanging or removing blocks. When forces are far apart several Züge may be played at once.
Beide Parteien machen ihre Bewegungen gleichzeitig ; wenn diese geschehen, wird die Wirkung des Feuergewehrs erst auf einer, dann auf der andern Seite veranschlagt, der Erfolg der Angriffe mit der blanken Waffe entscheiden



