Every circumstance raises or lowers a unit's effective quality class by whole levels rather than modifying a roll.
How it works
Modifiers include range (ineffective -2), charismatic leader attached +2 or within 6" +1, good leader attached +1, uncommanded -2, cover +1/+2, defending +1, square/column/cavalry match-ups from +3 to -3, attacking from flank or rear +3 and attacked from flank or rear -6. Each class has a performance ceiling it cannot be raised above, but there is no floor (Old Guard attacked in the flank can fight as Conscript Line).
If the only modifying that is allowed is by increasing or decreasing a whole classification level, we may not be so inclined to create phone books of modifiers.