Wargame Mechanics Index

Quality revealed in first combat

A unit's true quality is unknown to both players until it first fights, when a roll on a table keyed to its nominal grade fixes its actual grade for the game.

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How games do it 1 game

3force

A unit's actual class for the game is rolled on percentile dice the first time it fights.

How it works

Each base class has a percentile table (1-5, 6-20, 21-50, 51-80, 81-95, 96-100) giving the class it will actually fight at, plus a ceiling; e.g. Crack Line rolling 86 becomes Grenadier. The roll is unmodified so leaders cannot be stacked on it, keeping both players unsure of mid-grade units.

Why not wait to determine the exact level of a unit until its first combat?
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