Both sides roll a performance level and the difference in levels gives the result.
How it works
Each class has percentages for Heroic, Gallant, Admirable, Proper, Poor and Despicable (Old Guard 50/30/20/-/-/-). The difference in levels is read on a table with Firefight and Close Action columns, e.g. difference 2-3 in a firefight: high side -1 CE, low side -2 CE and back 6". An alternative 'absolute' form gives each class a per-combat-type chance of winning (Old Guard firefight 80%), with four outcomes from both win to neither wins.
Combat is resolved by each side casting its performance and then comparing the results. The number of levels difference is translated into results.



