Combat resolved by active playerReal Time Wargaming
The acting player resolves and applies outcomes without announcing them to the opponent.
How it works
Combat resolution is always performed by the active player, who removes enemy units directly. Players need not tell opponents what they are attacking, so a player may later discover a flank was lost without seeing it happen. The system relies on mutual trust rather than an umpire.
Combat resolution is always taken care of by the active player. Also, while many wargamers have an ingrained tendency to tell the opponent what’s going on
Download · p. 8, 2
Quote verified