Wargame Mechanics Index

Dynamic terrain

Terrain features change during play: they can move, be created, or be destroyed (e.g. by fire) as a result of unit actions or effects.

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How games do it 1 game

3env
Moving and burning treesRules for Middle Earth

Terrain pieces move under a creature's control and can be set ablaze and destroyed.

How it works

An Ent can make all trees within 12" move 2" per turn. Trees can be set on fire with 2d6: Orcs need 11-12, Men 9-12, heroes 8-12, wizards 7-12, dragons 2+; fire stops and destroys the tree. Entwoods give -3 to missile fire and routing Orcs entering one are destroyed.

An Ent can cause any and all trees within 12 inches to move 2 inches per turn.
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