Received Fire Points (RFPs)Hail of Fire
Hits are tracked as RFP markers and resolved only when the target next activates.
How it works
When a Team activates (or is assaulted), it rolls 1d6 per RFP and takes the worst result. In the open, 1-2 is Killed, 3 Suppressed, 4+ Ready; in Hard Cover, 1 is Killed, 2-3 Suppressed. Vehicles and suppressed teams always count as Hard Cover. Neither side knows the effect of fire until the target tries to act.
Received Fire Points are not resolved until a Team activates for exactly this reason: the truth only emerges when someone is forced to act.
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