Wargame Mechanics Index

Push-your-luck dice handful

Players freely choose how many dice to roll; success faces and mishap faces both scale with dice rolled, trading reward against risk.

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Watch it played 1 moment

  • 18:16
    Can Richard III Win at Bosworth?
    Little Wars TV
    he can spend three additional dice every turn on special feats. How you choose to spend those dice can be the difference between winning and losing a battle

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How games do it 1 game

3engine
Great handfuls of dice (GHOD)Joust the Black Knight!

Players choose how many dice to roll; more dice give more successes but also more mishaps.

How it works

Dice have one green (6), one red (1) and four yellow faces. Greens count as successes for movement and attack; reds index an 'Opps!' mishap table (drop weapon, fall, wound your own horse, up to killing yourself on 12).

Joust is a great hand-fulls of dice game (GHOD) that allows the players to roll as many dice as they wish each turn.
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