Each submerged turn uses a battery token, which only surfacing restores; running out sinks the boat.
How it works
The boat has six rechargeable Main Battery tokens and three non-rechargeable Auxiliary Power tokens. If it starts the phase submerged it removes one token, and if none remain it is sunk. If it starts surfaced, all Main Battery tokens are restored. This limits how long the boat can stay hidden.
If the U-boat starts this phase submerged (Periscope Depth, 100m, or 200m), remove one Main Battery Token or an Auxiliary Power Token. If you cannot remove one of these tokens, the U-boat is immediately Sunk