Wargame Mechanics Index

Alternating placement with encirclement capture

Mobile pieces are placed alternately with diminishing reach limits, and a piece surrounded on all sides by enemy pieces is captured, as in Go.

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How games do it 1 game

3move

Players alternately place cavalry figures with shrinking reach limits; a figure surrounded on four sides is captured.

How it works

The aggressor places one figure up to 30", the defender 25", aggressor 25", defender 20", aggressor 20", then the rest alternate at up to 15". Figures cannot pass through enemies or rough/swamp. A figure with a friendly neighbour cannot be captured by surrounding; lone infantry outside forts can also be captured.

If a cavalry figure is surrounded on four sides by enemy figures then it is captured (ala Go).
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