The glue of war2 by 2 Napoleonics
Infantry that shoots is automatically pinned and cannot move until rallied.
How it works
Any infantry unit that shoots is marked pinned immediately upon firing. Pinned units may not move (only change facing) until rallied, and rallying needs an HQ within 6" and normally no enemy within 2" (Guards and units with an HQ in base contact excepted). Unpinned muskets get a +1 'First Volley' bonus, so a unit's first shot is its best but stalls its advance.
Any Infantry unit that shoots is automatically pinned and is marked as such immediately upon firing.
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