A d6 plus the general's aggression points decides whether he withdraws, defends or attacks.
How it works
When enemies share a province each general rolls d6 + aggression points, +1 if he thinks he has 30% numerical advantage, +1 if desperate, -1 if he thinks he is outnumbered by 20%. A/B generals may choose to add or subtract 1; D generals have a 50% chance and E generals always shift 1 toward the extreme. Under 3 withdraws, 3-4 fights only a defensive battle, 5+ attacks; if both only defend, the lower roll withdraws.
Less Than 3: GENERAL will not fight and must withdraw. 3,4: GENERAL will fight a defensive battle only. 5 Or More: GENERAL will attack.
